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1. Computer Animation/ Concept Art - in Out of Pod Experience [original thread]
I'm currently an engineering student looking at possibilities for future careers. I believe mechanical engineering may not be the best choice for me. I have thought about the possibilities of Computer Modeling and related work, but I'm having trou...
- by The RAv3n - at 2010.10.06 14:09:00
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2. [Fiction Contest] Billions in Prizes - in EVE Fiction [original thread]
What happened to the graphical part of the contest, I put quite a few hours into that.
- by The RAv3n - at 2010.03.31 18:34:00
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3. [Fiction Contest] Billions in Prizes - in EVE Fiction [original thread]
Edited by: The RAv3n on 28/03/2010 17:21:34 Same here, feedback would be great, my story is Dragon 3 if anyone read that, or wants to read it. Just to give a summery, its about one of those pilots you can see in a fighter drone (not really a d...
- by The RAv3n - at 2010.03.28 17:19:00
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4. [Fiction Contest] Billions in Prizes - in EVE Fiction [original thread]
I would like to see some of the graphical examples. So far I have only seen mine and two others flipping through a few pieces, it would be nice if someone could post all of them somewhere with their essay title, next to each other.
- by The RAv3n - at 2010.03.25 17:33:00
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5. [Fiction Contest] Billions in Prizes - in EVE Fiction [original thread]
Reserved. Its funny how inspiring a Bhaalgorn or Machariel can be. Wish I had got one for every English paper I submitted
- by The RAv3n - at 2010.03.12 20:26:00
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6. Faction vs. Pirate Faction? - in Missions & Complexes [original thread]
I'm not trolling, I'm actually wondering if I will run into other pirates more often. I'm wondering because I'm thinking about a nightmare mission setup which does mainly EM and some Thermal dmg, which would not be great against Guristas, but perf...
- by The RAv3n - at 2009.12.10 05:32:00
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7. Faction vs. Pirate Faction? - in Missions & Complexes [original thread]
I have been playing EVE for a while, but I have generally sided towards doing Caldari missions. I notice that doing these missions I generally run into Guristas most of the time. I'm wondering if the other factions generally have different pirates...
- by The RAv3n - at 2009.12.09 21:05:00
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8. Notes from my attempts at the Angel Cartel Pirate Epic Chain - in Missions & Complexes [original thread]
Seems to me that your best off doing what has always worked for 0.0, get an alt to scout in a cheep frig or noobship, then follow them in an AF in this case. It would also be possible (maybe) to do this in a ranis with blasters, that 200dps+. If y...
- by The RAv3n - at 2009.12.09 20:39:00
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9. galactic disasters - in Player Features and Ideas Discussion [original thread]
On a serious note, I can see this working in subtle ways, specifically for choosing tactical advantages in combat. -Most people who play EVE I bet have seen Star Wars:The Empire Strikes Back, remember when Han Solo evaded the empire by going into ...
- by The RAv3n - at 2009.09.25 18:23:00
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10. Command Chain AI for NPC pirate factions - in Player Features and Ideas Discussion [original thread]
Revised a bit, originally wrote this at 3:00 in the morning, was not as clear.
- by The RAv3n - at 2009.09.25 18:02:00
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11. T2 Drone Command ship - in Player Features and Ideas Discussion [original thread]
Originally by: Mike Voidstar Each race has it's own racial drones. I think it would be great if each race got dedicated drone carriers, with bonuses applied to racial drone types and/or meant to emphasize the strengths of the racial drone...
- by The RAv3n - at 2009.09.25 17:40:00
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12. T2 Drone Command ship - in Player Features and Ideas Discussion [original thread]
I like the idea, my question is gallente and occasionally amarr are the drone people, so maybe a variation on the others so they are drones with something more along their style of fighting, or bonus' for each type of drone damage. Maybe even a se...
- by The RAv3n - at 2009.09.25 07:47:00
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13. Command Chain AI for NPC pirate factions - in Player Features and Ideas Discussion [original thread]
It has come to mind in an interview on dominion that the pirate NPCs, specifically in 0.0 need to be changed. It seems like it would make sense to create an AI for NPC leadership to command pirate units. In other words the NPCs could have scout sh...
- by The RAv3n - at 2009.09.25 07:36:00
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14. drone firing button - in Player Features and Ideas Discussion [original thread]
Thanks, I never really thought about binding the commands, not sure why. This should help a lot!
- by The RAv3n - at 2009.05.24 15:47:00
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15. drone firing button - in Player Features and Ideas Discussion [original thread]
To engage drones it requires either having them on aggressive mode and engaging, or right clicking and selecting engage target. Numerous times on my smaller screen I have messed up and pressed the wrong button when using the right click method (if...
- by The RAv3n - at 2009.05.24 02:47:00
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16. Ponies - in Player Features and Ideas Discussion [original thread]
Edited by: The RAv3n on 24/11/2008 03:58:54 HORSEY!!!! /signed
- by The RAv3n - at 2008.11.24 03:58:00
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17. hyperlinking annoyance - in Player Features and Ideas Discussion [original thread]
When hyper linking an object in ones bio or chat window, one will find it difficult to hyperlink to objects. This is because you can simply underline and hyper link one section. Instead it will continue to link everything you type afterwards. I kn...
- by The RAv3n - at 2008.11.24 02:38:00
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18. Quick Mission Fix - in Player Features and Ideas Discussion [original thread]
Originally by: Kobushi Also it helps spreading the lag around think Dodixie or Motsu...you thing they are bad, imaging is every mission handed out stayed insystem. First of all, lag has been reduced, and I mentioned a fix to the lag pr...
- by The RAv3n - at 2008.11.24 02:30:00
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19. Flagship Class SuperCapital Ships - in Player Features and Ideas Discussion [original thread]
I must say, this idea has been brought up how many times? I got to say (no offense) giving elaborate ship attributes is just not going to work. Thats CCPs job to get us all excited about a ship we only know the purpose of, and then allow them to n...
- by The RAv3n - at 2008.11.24 01:16:00
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20. Quick Mission Fix - in Player Features and Ideas Discussion [original thread]
Edited by: The RAv3n on 24/11/2008 01:11:07 I get missions that most of the time send me a jump (sometimes more) out of the system I am in. I find this rather annoying, especially when I must return and get a salvaging ship, wasting time. It s...
- by The RAv3n - at 2008.11.24 01:03:00
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